WEDDING OPERATOR
2023
5 Members
Puzzle Game

Unity

The theme of my last game jam, produced on UNITY was: "Make me laugh”.
48 hours during which my group, made up of 2 2D artists, 2 game designers and me in programming, decided to make a game about a wedding planner.
The aim of the game is to create a table plan taking into account the information concerning the guests, which the wedding planner has recorded in her notebook.
Each level has multiple ending !
Several objectives to respect for the realization of this project:
-Tespect the 48 hour deadline
-The application of design patterns : KISS & SOLID
-The creation of an easily modifiable success system
-The creation of tools for game designers
-Quick and easy cooperation with artists and game designers
-Integrate sounds for each action
-Make a game that respects the theme: “Make me Laugh”
During this project I tried to create the cleanest scripts possible, while adding enough comments so that they were easily understandable.
we were faced with two major difficulties: “How to integrate different level completion options ?
How to display a screen corresponding to the combination proposed by the player taking into account the errors made ? ” because, of course, you have multiple solutions to succeed in the puzzle. And there's not just one way to miss it!
After reflection I thought of managing the different solutions by level, thanks to
enumerations.
For the management of the different purposes I have integrated a level of priority based on the errors made.
